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Have a nice death ending
Have a nice death ending











  • killer7 somehow straddles the border between Death Is a Slap on the Wrist and this: When one of the Smiths is killed, you start over at the nearest Harman's Room, with no penalty apart from not being able to use the same Smith again - unless you pick Garcian, the 'cleaner', and trek back to where you died to pick up their body.
  • Continuing Is Not Only Painful, but very quickly Impossible.

    have a nice death ending

    If you failed, one of the hostages would be deleted from the disk - permanently. Sub Mission, a 1986 submarine game from Mindscape, pit you against an underwater warlord holding two hostages.There's actually an achievement for dying 100 times, a testament to the fact that you've wasted over an hour repeatedly watching your corpse being carried off. Then the realization sinks in that the dying animation with the Valkyrie coming down takes a good 45 seconds and can't be skipped, so if you die a lot, it actually starts to make you not want to play anymore. Losing your combo level leaves you less powerful and isn't as easily remedied, but isn't insurmountable, either. Although your current equipment is damaged, the penalty is rather trivial as you can always switch them or warp to the Hub Level for repairs. In Too Human, it first appears that Death Is a Slap on the Wrist.Spending Energy seems okay for the first 2 or so deaths, but each time you die, the cost doubles.the decision to turn back after already spending lots of energy on multiple revives is a difficult one, indeed. In Spiral Knights, if you die, you have three options: get resurrected by having another party member sacrifice half of their HP to give to you, spend Energy (which can be bought with real money, but slowly regenerates naturally), or just give up and return to the Lobby.You have to go through those sewers again. If you die in Fester's Quest and hit continue, you still have your upgraded weapons, but you start back at the beginning part of the game, which is very annoying.

    have a nice death ending

    Have a nice death ending full#

    Apparently the game thinks that if you couldn't beat the boss at full health, you'll have a better shot with half of your health missing. Dying in Illusion of Gaia sends you back to a checkpoint with half health.That five reputation you'll spend to revive is a considerable amount, and the game will be even harder without it. Reputation is basically a does-all currency that is in incredibly low supply, and you need it to eat, drink, and heal yourself. If you die in the Warrior Cats fangame Warrior Cats: Untold Tales, you have the option to have the medicine cat revive your current character instead of starting with a new character.This trope is a frequent cause of an Unstable Equilibrium, since it's a mechanic that inherently makes the game progressively harder when you're already doing badly. If continuing takes you back to a much earlier part of the level or game, that's Checkpoint Starvation. Contrast Anti-Frustration Features, where dying makes the game lower the difficulty for you. The opposite of Death Is a Slap on the Wrist and Mercy Mode.

    have a nice death ending

    This is a sub-trope of Death as Game Mechanic, which covers all sorts of changes and affects death can have on gameplay beyond making the game harder or undoing your progress. If this gets bad enough, the only way to beat the game might be to start all over and do it without a game over.ĭespite the high cost, this is still an example of Death Is Cheap in games where loss equals death, since it means that returning from the dead is nearly guaranteed despite its disadvantages. This trope usually applies to games that use a health bar system or life count. Have a Nice Death! No problem, you'll just continue and try again, right? Not quite! The challenge is beefed up even more and the game is even harder than it was before you were defeated, whether it is starting without power ups or the like. You exhausted your last life or last ounce of energy and your character is done.











    Have a nice death ending